Jul. 7th, 2010

aikea_guinea: (TS3 - Tristan - Wicked)
[personal profile] aikea_guinea

I originally made both of these sets for TS2, and decided I wanted them back in TS3.

The CDs are master/slaved (which is shocking simple to do [tutorial coming soon], though I'm not sure what it would mean for recolors), so you do need the file named MASTER in order for the files named SLAVE to show up.

All of these are found under decorative -- misc. The cassettes cost §5, and the CDs all cost §35. The cassettes have three different textures on one mesh, and the CDs have four textures on six meshes.

Strung out in heaven's high... )

Do whatever you want, as long as you're not claiming you made them. Keep them off paysites of all shapes and sizes. Time and again I tell myself I'll stay clean tonight, but the little green wheels are following me. Oh no, not again.

gelydh: (Jonathan | bites on neon)
[personal profile] gelydh

Made for the GoS monthly theme; go there to download, or snag it directly here.
aikea_guinea: (TS3 - Jacob - Computer)
[personal profile] aikea_guinea
This tutorial is now OBSOLETE. Please use The Texture Tweaker for all your master/slave texture needs. Trust me... it's much easier and much better all around. :)

Back in TS2, it was possible to have a set of meshes where one of them held a texture that the others all used. This cut down on file sizes and made recoloring all that more straight-forward. I'm not sure how recoloring will work with the TS3 method I've worked out here, but it definitely cuts down on file sizes. I looked everywhere trying to find information about this, but couldn't find anything. I managed to work it out after a happy accident earlier today and thought maybe the information could prove useful to someone else.

This tutorial won't teach you anything at all about actually making objects; you'll have to find other tutorials for that. You should be fairly comfortable with making objects using S3PE and S3OC as I couldn't begin to tell you how to go about this with TSRW (though apparently it's possible).

Making Master/Slave Files for TS3 )

Now, like I said, I really don't know how recolors would work with this. I imagine you'd have to do something horrible like clone all the meshes, just given the way recolors work in general in TS3.

Anyway, hope it's useful.
Tristan: "I didn't think you could come up with something like this on your own. Although 'Club Crimsyn' is something I could see you having a hand in."
Chris: "The 'Y' makes it hip."
Tristan: "Yes, if you say so."


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