TS3 - Aikea - Not Impressed
[personal profile] aikea_guinea
We have fixed our object files that were probably broken by Pets/whatever the hell number that patch was. This fix means the new version of the items probably won't work with unpatched/no Pets games, so if you don't want to patch or get Pets, don't lose the old files. Also, all future items will be compatible with the patch/EP, and we have zero interest in making any new items backwards compatible.

CAS items/patterns/poses/etc. don't seem to be broken, at least as far as I've personally seen. If you find any of these items are no longer working, please let us know and we'll most certainly look into it!

Simply follow this link and redownload any of the items you need. All the files on the server have hopefully been updated. Please let us know if you come across anything we missed!

Other off-site content not linked to here has also been updated:

Brown Paper Bag
Chainsaw


Extra thanks to granthes for the rig fixer!
TS3 - Aikea - Drawing Board
[personal profile] aikea_guinea
It's come to my attention that the SF Magazine jeans I released recently don't show up if you only have the base game. If you downloaded them and can't see them, please remove the first file and replace it with this one.


DOWNLOAD BASE GAME VERSION
TS3 - Markus
[personal profile] aikea_guinea
Just a quick post to let you all know I updated my floor poses to work with the new list and thumbnail version of the pose player. Finally. Sorry it took so long!

Redownload

Just let this one replace the old one. :)
Jonathan | jonathan & lois
[personal profile] gelydh
There were some normal map issues with the Holy Simoly walls (only visible outside, I believe), so please redownload!
TS3 - Jacob - Growl
[personal profile] aikea_guinea
Pretty sure I've got this fixed for children now. This file should overwrite the previous release. Let me know if you're still having issues.

DOWNLOAD FIXED CU FILE


Damn kids.
TS3 - Aikea - Drawing Board
[personal profile] aikea_guinea
Several people let me know they were having a problem with the Toddler version of the stompy boots I just released, wherein for whatever reason their toddlers would vanish when in CAS when the boots were selected. I'm not entirely sure if I've fixed the problem (I wasn't able to recreate the issue in my own game), but I did notice an odd issue with the LODs that I've since corrected.

I'm not sure if this is what was needed to fix the problem, but if you had vanishing toddlers before, please let me know if the new file works.

DOWNLOAD (possibly) FIXED FILE


And now it seems I've ended up with the same vanishing happening, but with the child version of the mesh. I have no idea what could be causing this, since that mesh doesn't seem to have the same LOD issue the toddler version did. Furthermore, the sim doesn't stay vanished once you exit out of CAS. I'll keep digging around and see if I can fix this. At least this is a problem I actually have. ;)
GetBackers | sucks to be emishi
[personal profile] gelydh
There was, once again, issues with something I made. Please redownload my Advent walls: "Gelydh - GoS Advent 10 - Walls - Textured Paint.rar"
GetBackers | ban's a bookworm
[personal profile] gelydh
I'm awesome when it comes to messing things up, apparently. If you downloaded the shiftable wall lights from the previous post, please delete:

"Gelydh - Default Replacements - Shiftable Wall Lights - Late Night.package"

It's a redundant file; the Late Night wall lights didn't actually need fixing and what it actually contains are the updated WA lights.
Artzybasheff - Repressed Hostility
[personal profile] aikea_guinea


[personal profile] gelydh and I make a pretty damned good team. She figured out the mtlsrc needed so my wall writing meshes would allow both multilayerability and gradient alphas, and I did all the fiddly work applying her find to all our previous wall writings.

Granted, we still have conversations like this:

Gelydh: 'What's wrong with you, man? It used to be about the music!'
Me: 'Slag off!'


Even the previously multilayerable writings have been updated, which allows them to have much smoother edges.

The great news about this is it means it'll be so much easier for people to do recolors of these, since there's only the one 'version' of the meshes now. I can finally get around to finishing up the tutorial for recoloring these and trim a good chunk of it out. For real this time.

Here are the links to the wall writings, all of which have been updated:

Qu'est-ce que c'est?
Mad Girl - Six Emilie Autumn Lyrical Wall Writings
Two-Tile Wall Art - Harry Clarke
Graffiti
I Hate Vans - Left 4 Dead Wall Writing
Release the Glitch - Artzybasheff's Neurotica Wall Art
wall writing - assortment
Hanging Around - Half-Height Wall Writing Mesh: Signs

If you're like me and you combine your packages to reduce lag, you can go ahead and just reimport these into your combined package. I've done it myself without any issues.
Damien | our worlds collide
[personal profile] gelydh
There were problems reported with the master file of the cardboard box robots (Gelydh - Object - Cardboard Robots - 01.package)! Please redownload the fixed file from the original post or here!

Sorry for the trouble!
Tristan: "I didn't think you could come up with something like this on your own. Although 'Club Crimsyn' is something I could see you having a hand in."
Chris: "The 'Y' makes it hip."
Tristan: "Yes, if you say so."

















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